

Later, I even saw suicidal C4 dogs join the fray. Once shot, a red light starts flashing that indicates you need to get away if you don't want to explode along with your enemy. Later, suicide bombers appeared with C4 strapped to their backs. I eventually encountered dogs and boss fights, including juggernauts and helicopters. My personal favorite from my time with the mode was the autoturret that did a great job of defending my turf from the invading forces.Įnemies are of the standard variety early on, but things get crazier as you advance through the waves. You can also bring in riot guards and air strikes once you've got the cash. I called in a Delta squad who promptly rappelled down from a helicopter and joined my fight. You can purchase new guns and upgrades to your existing ones, but you can also call in help from the sky. As I played, I earned cash that allowed me to purchase ammo, guns, equipment, and air support from various armories scattered about the map. Things started easy enough, and I was able to take out the first few waves with nothing more than a pistol and plenty of stabbing. I played on a map called Dome, which included a subterranean bunker and plenty of angry enemies. Each and every multiplayer map supports survival play, and it'll be accessed via the Spec Ops menu. Modern Warfare 3 isn't the first to introduce a wave-based mode thanks to Treyarch's zombie modes, but it marks the first time they've appeared in the Modern Warfare universe. In 2011, a shooter with a horde mode is about as common as cars in a racing game.
